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Select all faces (more options in the More tab), select the thickness and hit OK. One of the ways of doing that is using the Thicken / Offset tool. Now, to the important part – getting the surface converted to a solid body. Right-click on the surface object in the Browser and untick Translucent

What I prefer to do first is make the surface object opaque. When you first import/open a surface object in Inventor it will be displayed as a transparent, coloured thin-body part. This short tutorial will demonstrate a few ways of how you can turn you Surface body into a Solid body. It’s a closed shape, meaning that it would contain an exact amount of water (depending on the Volume of the shape).Ĭonverting a Surface into a Solid means giving the object a Volume, “closing” the shape. There is a missing/non-existent surface somewhere and your object is leaking water.Ī Solid body is an object that has a volume. Meaning that you wouldn’t be able to fill that object with water. Let’s clarify what a “Surface” really is.Ī Surface body is an object that has no volume, only surface area. You expected to get a Solid part that you can work with, but instead, all you see is this transparent shape in your viewport. If you are trying to create a solid pyramid the easiest way might be to loft one of the faces to a point on one of the vertices.Importing / Opening a part file in Inventor and finding a Surface body can be confusing. It sounds like you need to go into the model environment (from the drop down menu in the top left where it says PATCH in your screenshot). This tends to be most useful when creating complex hollow shapes. as well as the basic extrude tool you can sweep the shape along a path, revolve it around an axis or loft between two or more different shapes.Īlternatively in the Patch environment (orange coloured tool icons) you start with 2 dimensional shapes and thicken them. Or also in the model environment you can start with a sketch and extrude it. In the Model environment you can either create a solid from scratch using Create Form which creates various different solid shapes with faces whcih can be manipulated by push/pull tools. Fusion has three main ways of creating solid bodies.
